local function isAdmin(player) for _, id in pairs(admins) do if player.UserId == id then return true end end return false end
local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 200, 0, 300) frame.Position = UDim2.new(0, 10, 0, 10) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.BackgroundTransparency = 0.2 frame.Parent = screenGui fe op player control gui script roblox fe work
The client's LocalScript asks the server to make a change by firing the RemoteEvent. The server script, which has global authority, receives this request, validates it (you can add range limits here for safety), and then applies the change. Because the change originates from the server, it's considered legitimate and is then replicated to all other players, ensuring a consistent experience for everyone. local function isAdmin(player) for _, id in pairs(admins)
: Continually flings or glitches your character model into the target at high velocities, causing the server physics engine to kill them on impact. : Continually flings or glitches your character model
: Features like ESP (Extra Sensory Perception), click-to-teleport, and speed hacks run locally but drastically change how you interact with the server. Key Features of a Premium Player Control GUI
script.Parent.MouseButton1Click:Connect(function() local targetPlayerName = "SomeOtherPlayerName" -- Normally chosen from a player list GUI killEvent:FireServer(targetPlayerName) -- Ask the server to kill the target end)
if not targetPlayer or not targetPlayer.Character then return end