What or file format are you currently using for your text strings?
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In your localization spreadsheets, add a dedicated column that explains where the text appears (e.g., "Main Menu," "Boss battle taunt," "Inventory tooltip"). 3. The Bug: Hardcoded Strings What or file format are you currently using
Design your menus with auto-sizing text or expanding dialogue boxes rather than fixed-width text fields. The Bug: Hardcoded Strings Design your menus with
Never hardcode text strings directly into your game scripts. Move all dialogue, UI text, and system messages into external configuration files (such as .json , .xml , or .csv ). This allows translators to edit the text without touching your game's underlying code. 2. Account for Text Expansion
Step-by-step guides for project managers.