Mechabellum
Victory in this auto-battler isn't about luck; it's about out-thinking the opposition. Giant Slayers
: Units that survive the round deal direct damage to the losing player’s base Health pool. The game continues until one commander's base health hits zero. 2. Unit Archetypes: The Rock-Paper-Scissors Framework mechabellum
Unlike standard autobattlers where you drag-and-drop fantasy heroes into a dynamic grid, Mechabellum plays like a massive, automated miniature war game. Victory in this auto-battler isn't about luck; it's