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: This feature allowed artists to apply dynamic properties like gravity, wind, and collisions to MASH networks. Combined with new primitives, it became a powerful tool for creating complex motion graphics and procedural animations quickly.
Numerous fixes for common crashes related to complex scenes, scene assembly, and file referencing. Autodesk Maya 2018.5
: New clumping and collision modifiers in Interactive XGen made it easier to create more natural-looking hair and fur, which could then react to other geometry like hats or helmets. : This feature allowed artists to apply dynamic
: Improvements to how the software handles external file references and scene data. Core Capabilities of Maya 2018 Autodesk Maya 2018.5
: This feature allowed artists to apply dynamic properties like gravity, wind, and collisions to MASH networks. Combined with new primitives, it became a powerful tool for creating complex motion graphics and procedural animations quickly.
Numerous fixes for common crashes related to complex scenes, scene assembly, and file referencing.
: New clumping and collision modifiers in Interactive XGen made it easier to create more natural-looking hair and fur, which could then react to other geometry like hats or helmets.
: Improvements to how the software handles external file references and scene data. Core Capabilities of Maya 2018