Gitlab 2 Player Games Today

| Game | Frontend | Backend | Real-time Communication | Databases & Other | | :--- | :--- | :--- | :--- | :--- | | | HTMX, Alpine.js, Tailwind CSS | Go | WebSockets (gobwas/ws) | PostgreSQL, Redis | | Mesto | SvelteKit, Svelte 5, TypeScript, Tailwind CSS | Bun WebSocket server | WebSockets (Bun) | Redis | | CodeNames | Vue.js 3.5, Vuetify, GSAP, TypeScript | C# (.NET), Rust (Actix Web), Java (Spring Boot) | WebSockets (SignalR in C#, Actix Web in Rust) | MySQL, Docker | | Colosseum of Tanks | Java, libGDX | Java (single executable) | Local multiplayer | N/A | | Tempest Tower Rush | Unity Engine (C#) | Unity Engine (client-hosted) | Unity's networking | Built-in Unity systems | | Web Golf | React.js, Three.js, Anime.js | Firebase (Backend-as-a-Service) | Firebase Realtime Database | Firebase |

Commit your game files and the .gitlab-ci.yml file to your main branch: gitlab 2 player games

Look for open-source gaming projects on GitLab using tags like #games , #html5 , or #multiplayer . | Game | Frontend | Backend | Real-time

The notification pinged at 2:00 AM. Elias stared at the Merge Request on his screen. The project title was simple: project-duo-engine . The project title was simple: project-duo-engine