A Fast Engine for Structural Engineering

An Open-Source CLI and Toolchain.

Fast • Simple • Reliable • Transparent • Cross-platform
.NET Built With
F# Written In
AGPL-3.0 Open Source

If you have ever dived into the world of on a non-Steam or cracked server, or if you have experimented with legacy emulation patches, you have almost certainly encountered a small but mighty file named rev.ini .

[Emulator] SteamClient = true ClientDLL = steamclient_rev.dll

: Controls the in-game text and audio language. (e.g., Language = English ).

Rev.ini Cs Source |best| Official

If you have ever dived into the world of on a non-Steam or cracked server, or if you have experimented with legacy emulation patches, you have almost certainly encountered a small but mighty file named rev.ini .

[Emulator] SteamClient = true ClientDLL = steamclient_rev.dll

: Controls the in-game text and audio language. (e.g., Language = English ).

Quick Start

Create a structural model
# Create a 10m truss with 25kN load
gz create truss.json --example truss --span 10.0 --height 4.0 --loads 25.0
Run structural analysis
# Analyze structure in microseconds
gz analyze truss.json --type static --output results.json
Validate and inspect
# Check model integrity and view results
gz validate truss.json
gz info truss.json

Documentation & Support