Sly Cooper - Thieves In Time -pcsa00068- -ntsc- Jun 2026

The Vita’s suspend/resume feature is a killer app here. Being able to pause mid-heist, put the Vita to sleep, and resume hours later without booting up a console makes the episodic structure of the game perfect for handheld play.

and PS3. This NTSC-U version brings the classic cel-shaded adventures of the Cooper Gang to a handheld format with full cross-save support. Key Game Information Release Date: February 5, 2013 (North America). Developer: Sanzaru Games (taking over from Sucker Punch). Stealth and Action-Adventure. Story Arc: Following the events of Sly 3: Honor Among Thieves , the gang reunites when pages from the Thievius Raccoonus begin to disappear. Gameplay Features & Mechanics Sly Cooper - Thieves in Time -PCSA00068- -NTSC-

Inside the main display hall, Bentley’s holographic projection appeared, a dozen schematics spiraling around him. “Sly — we’ve detected anachronistic signatures centered on the vault. Whoever’s messing with the timeline is using the anchor to pull artifacts out of their eras. If the anchor destabilizes, it could tear open localized time-windows.” The Vita’s suspend/resume feature is a killer app here

Deflects fire projectiles and allows Sly to blend in with enemy guards. This NTSC-U version brings the classic cel-shaded adventures

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