Geometry Dash Update 05.12.2017 Official
If you are interested in more in-depth reviews of different Geometry Dash updates, let me know, and I can compare the major milestones in the game's history!
The hallmark of 2.1 was the new main level, "Fingerdash," which served as a showcase for the update's headline feature: the . This new form, similar to the ball but with an immediate up-and-down teleportation, added fresh complexity to level design. The update also introduced a vast array of new gameplay objects, including dash orbs, custom gameplay orbs, red jump pads, and a red 4x speed portal. Beyond these mechanics, version 2.1 fundamentally changed the game's meta-structure by adding daily levels, quests, gauntlets, mana orbs, diamonds, and a complex demon rating system. It also included significant editor improvements, new icons, and "a ton more treasure room chests" for players to unlock. This foundation set an incredibly high bar for what followed. Geometry Dash Update 05.12.2017
: Added long-awaited organizational folders allowing players to sort their saved and created custom levels. If you are interested in more in-depth reviews
While the date you mentioned (December 5) was the peak of the "waiting room" period, the story concluded on December 21, 2017 Geometry Dash SubZero was officially released. The update also introduced a vast array of
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. WHAT'S NEW IN UPDATE 2.11? (Geometry Dash)
: A significant behind-the-scenes enhancement was the improvement to the level editor. This update made it more intuitive and accessible for players to create and share their levels. The enhanced editor included new features that allowed for more complex and creative level designs, empowering the community to push the boundaries of what was possible in Geometry Dash.




