Anno 1503 City Layout 2021 Jun 2026

When placing your main city warehouse on the shore, ensure you leave enough coastline clear to build several and Upgraded Warehouses later. You will need these to manage automatic trade routes that import exotic goods.

This concentric logic forces a radial or “spiderweb” layout. A simple orthogonal grid fails because public buildings in the center would waste their range on low-tier houses, while public buildings on the periphery would leave central high-tier houses unserved. The most efficient shape is a , with the marketplace at the center, four main arteries extending outward, and ring roads connecting them at intervals of 5-6 tiles. anno 1503 city layout

Citizens will not upgrade if they cannot access required public services. In Anno 1503 , access is determined by proximity. Service buildings have a strict circular radius of influence. Your residential houses must fall entirely or mostly within these boundaries. When placing your main city warehouse on the

A master layout treats the island in three distinct zones: A simple orthogonal grid fails because public buildings

Build houses near the market but leave room for future expansion.

[North Coast] ~~~~~~ (Fishing, Shipyard, Harbor Warehouse) | [Industrial Zone] (Smelters, Toolworks, Charcoal) | [Buffer Road - 2 tiles wide, trees] | [Market Cluster 1] [Market Cluster 2] [Market Cluster 3] (Housing + Small Chapels) (Housing + Taverns) (Housing + Schools) | [Warehouse] ← road to harbor | [Agricultural Belt] (Grain, Hemp, Sheep – farms on outskirts)