: Specifically tailored for Enduring Confrontation (Air Sim) mechanics, this chart covers base HP values and specific aircraft loadouts for efficient "Useful Actions" farming. Critical 2026 Bombing Mechanics

Bases are fragile; a few 250kg bombs usually do the trick.

Higher BR matches feature bases with significantly more HP.

If you’ve spent any time in Air Realistic Battles (ARB) or Simulator Battles (Sim), you know the frustration of dropping a massive payload on a base only to see it survive with a sliver of health. Or worse, wasting half your bombs on a target that was already doomed.

Example typical TNT required per base (Air RB): | BR range | Base HP (TNT equiv) | 500 kg bombs needed (avg TNT 250–300 kg) | |----------|--------------------|------------------------------------------| | 1.0–2.0 | ~1500 kg | 5–6 | | 3.0–4.0 | ~2500 kg | 8–9 | | 5.0–6.3 | ~3500 kg | 12–13 | | 7.0+ | ~4500 kg | 15–17 (not efficient) |

Now take the (USA) at BR 5.0. It carries 6 x 500 lb bombs. Those 500 lb bombs have low explosive filler (approx 120 kg TNT each). Total TNT = ~720 kg. You need 1,000 kg. Result: You will fail to kill a base.

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