Creating believable, immersive digital environments is one of the most challenging aspects of modern 3D production. Whether for high-end cinematic VFX or triple-A video games, the demand for highly detailed, organic, and architectural terrain is at an all-time high. For artists looking to bridge the gap between basic asset creation and world-class worldbuilding, Environment Sculpting with David Lesperance from The Gnomon Workshop remains a foundational masterclass.