Kisame's Hell Moves focus on massive water-style releases that trap opponents. Input: Defend + Forward + Jump .
(or sometimes "bawkbak" in older versions) at the character selection screen.
Or just stick to Ky’s fireball. Your choice. Ntsd 2.6 Hell Moves
A Hell Move is not a Super, an Overdrive, or a Burst. It exists in a fourth category of resource management. To activate a Hell Move:
The game uses a standard set of inputs: