Get the free plugin for Adobe Creative Cloud, enabling NotchLC support in After Effects, Premiere and Media Encoder. Windows & macOS (Intel & Apple Silicon) supported.














You can easily pinpoint Keith Emerson's left-hand piano counter-melodies underneath his roaring Moog leads.
The digital release typically mirrors the original LP structure but with enhanced resolution: Emerson- Lake Palmer - Tarkus -2016- -FLAC 24...
In standard 16-bit, Tarkus is a classic. In 24-bit FLAC, it becomes a reference recording—a fire-breathing, dynamically untamed document of three virtuosos at their peak risk. The armadillo-tank has never sounded more formidable. You can easily pinpoint Keith Emerson's left-hand piano
The represents the definitive digital presentation of Emerson, Lake & Palmer’s 1971 progressive rock masterpiece. This specific high-fidelity release features pristine audio engineering overseen by Andy Pearce and Matt Wortham , alongside breathtaking alternate stereo mixes mixed by Steven Wilson . The 24-bit high-density FLAC format captures every nuance of Keith Emerson's aggressive Hammond organ, Greg Lake's driving bass, and Carl Palmer's complex percussion with unprecedented clarity. The Legacy of Tarkus The armadillo-tank has never sounded more formidable
For decades, audiophiles complained about the original stereo mix of Tarkus . The analog recording technology of 1971 struggled to cleanly capture the sheer wall of sound generated by the trio. Instruments frequently bled into one another, burying Carl Palmer's intricate cymbal work and masking the subtleties of Greg Lake's acoustic passages.
Detail when you need it. Unlike other mainstream GPU codecs, NotchLC uses variable block size and variable control point bit levels to provide extra detail while allowing greater compression in areas of flatter colours.
NotchLC breaks colour data down into luma and chroma (YUV). 12bits of depth are assigned to luma data, as in many scenarios this is where bit depth is most perceivable. 8bits are assigned to each of the U & V channels.
Rather than specify target bitrates and end up with undetermined quality outcomes, NotchLC takes the reverse approach: during encoding you set a quality level, and the encoder uses the most compression it can while preserving it.
Utilising the modern SSIM measurement method, NotchLC delivers the high-quality results that are needed to be qualified as an intermediary codec. Don’t take our word for it though — read what dandelion + burdock writes in their big, independent 10bit codec test.
See how NotchLC stacks up with with another popular GPU powered codec.
Talk to any content creator about codecs and you’ll find encoding times, right at the top of the list of concerns. NotchLC utilises the full power of the GPU to massively accelerate the encoding process.
NotchLC utilises the full power of the GPU to massively accelerate the encoding process. On a consumer PC, encoding can be up to 5.7x faster than realtime at 1080p24. As an example, we encoded the Open Source movie “Big Buck Bunny” (duration 09:57) in just 1 min and 44 secs.
In a CPU codec, the CPU decodes the image and sends the huge raw frames up to the GPU. The secret sauce of a GPU codec is that compressed frames are uploaded and the GPU does the decode. The compressed frames are much smaller in size allowing vastly more video to be passed through the PCI-e bus.
Typically you will see compression ratios of around 5:1 on motion graphics content when compared to raw video. You’ll be able to dial in your final file size by using the encoder’s Quality Level (see the manual).
NotchLC can be integrated into your software or product. We have a fully documented SDK available under a commercial license. Contact us to discuss licensing options and pricing.
See the manual, or talk to other users on our community Discord.